RAYMOND TEO
 THE GAME DESIGNER
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  • About Me
    • Bio & Skills
    • Resume
  • Work
    • Highlight
    • Mock up
  • Game Design
    • Combat Design
  • Speaking Engagement
  • Contact

Bio


I am a game developer with more then 7 years in the industry, with rich sources of experiences from many roles on various projects as Producer, Game Designer and more. 

I have produced and released multiple indie titles across a wide range of platforms, from the PC, console and mobiles. 

In 2010, I founded my own studio, Secret Base, fully invested in the the indie game development scene. Prior to that, I started my career in 2006 as an Art Director in a multimedia design firm, before starting on indie game development under the alias, Rayteoactive in 2008. 

Being the sole founder of Secret Base means that I get to wear many hats. In every project that Secret Base has released to date, I am the project manager, producer, game designer, lead artist and marketer, as I work directly with programmers, sound designers, artists and voice talents across the world.

My strength as a game designer lies in this versatility, integrating my knowledge in business, art, audio and marketing into my design to provide additional volume and depth for the games I develops.

Skills


Business Development
& Production
  • Project pitch & securing grant
  • Project management
  • Team management
  • Marketing
  • Conducting Playtest
  • Lecture & public speaking
Game Design

  • Design documentation
  • Game system design
  • Combat and AI design
  • Level design
  • Pacing & balancing
  • UI / UX design
Game Art

  • Pixel art & animation
  • Vector art & flash animation
  • Character design
  • Visual mock-ups & prototyping
Software

  • Unity
  • Adobe Photoshop
  • Adobe Flash
  • Adobe After Effects
  • Adobe Premiere
  • Microsoft Office
  • Apache OpenOffice

Language : Good command of both written and spoken English and Mandarin

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